Sunday, July 26, 2009
SDCC: God of War III Hands-On (PS3)
You would think Kratos has had enough slaughtering underworld henchmen, playing with nude women, and killing large demigods, but he hasn't. Not at all. He makes his return in God of War III on PS3 with a vengeance, following the end of the second game in the trilogy.
From what I gathered in the five minute demo at Comic-Con is that developer Ready at Dawn wants to make sure fans of the series are not disappointed by this PS3 installment. The gameplay mechanics stay true to the series, with encouragement for button mashing and insane combos, along with the famous quick time events (QTE's) to finish off the larger foes. One part of the level had Kratos facing a mob of sword carrying undead skeleton enemies along with a fairly large centaur. Once you got the centaur's health down enough, you initiate a QTE that ends with the centaur on the ground with his guts spilling out onto the floor. Yes, guts spilling out. Some people in line were about to hurl, no joke. It is that brutal.
The brutality is intensified by the smooth 30 FPS and spectacular 1080p graphics. The detail in this game is astounding, especially for it being a demo of a game set to release next year. The lighting is beautiful, smoke looks smokey, and Kratos' muscles never looked more intense. Ready at Dawn has spared no expense at making this game a visual masterpiece. The music is equally epic with appropriate scores chiming in for different scenarios and battles. Good stuff.
I walked away from the demo with a poster, a cool lanyard, and the urge to play more...so much more. Too bad I'll have to wait until March of 2010 for the final version of the game.
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